It feels like playing Doom

Sometimes I feel like I’m inside the game Doom —
wandering through a maze of rooms.

The more I work and deliver projects, the more doors start to open.

Some rooms lead nowhere.
Some hold tools you’ll need for the journey.
Some are full of monsters who fight you and drain your energy.
Others are just empty rooms — a waste of time.

When you have a goal, you get a sense of which doors are worth opening.
Without direction, you enter every room, hoping for progress but finding confusion.

That’s why having a compass — a clear goal — matters. It helps you choose the right doors.
And if one’s locked, don’t waste hours trying to force it open.
Just move on. Find the door that’s already open — the one that leads you closer to your target destination.

I suppose I’m feeling a bit poetic today… 😆